Nice primer:
You'll need some knowledge of Xcode, Objective-C, Cocoa and UIKit. My goal is for this guide to help bridge the gap between having no knowledge of iOS development and having enough to start tackling more interesting projects.
Design then Code
A short WTF: Joe Birch: SERVER DRIVEN UI, PART 1: THE CONCEPT Zalando seems to follow the SDUI principle as well - defining a common design language and construct the screens on the backend while displaying them natively on the clients. They even go one step further; they implemented a mighty toolset to enable non-technical stakeholders to define their own native app screens Compass: Web tooling to create screens and bind data Beetroot: Backend service that combines the screen layout definition with the data Lapis/Golem: iOS/Android UI render engines Crazy cool! Good job, guys (when you do an open-source release?) To even move faster a Flutter based UI render engine implementation was great! See also AirBnB Lona SDUI approach Building a Visual Language Why Dropbox sunsetted its universal C++ mobile project and AirBnB its React Native implementation
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