Skip to main content

Extract sub-libraries from a given iOS/Swift library without access to source code to avoid namespace clashes using lipo and ar command

We at WeltN24 were facing the problem that two libraries that we integrated in our iOS project, used the same sub-library which resulted in naming conflicts due to the non-existing namespaces in Swift.

If you know what you are doing you can try to solve this conflict by extracting the shared sub-library from one of the libraries you want to integrate. You can even do this if you don't have access to the source code using the lipo (create or operate on universal files) and ar (create and maintain library archives) commands.

Why you should know what you are doing?
Manipulating unknown archives can result in unforseen effects because of the fact that you don't know anything about how the provider of the archive uses the sub-library, which version of the library was used or if the source code of the library was manipulated. So...
You should know what you are doing manipulting archives :)

The script is processing the files in following order:

  1. Extracting architecture slices of multi-architecture file $src_lib
  2. Excluding library archives which match regular expression $reg_exp_remove
  3. Writing new multi-architecture file $dst_lib

Usage example:
$ ./strip-lib.sh sourceLib.a targetLib.a "MyRegularExpression"

strip-lib.sh on Gist

Comments

Most Favorite Posts

Judo App - Server Driven UI out of the box

Judo App Judo brings server-driven UI to your iOS and Android apps. Build user interfaces visually in a fraction of time and publish them instantly without submitting to the app store. Build Experiences - With No Code The Judo app for macOS, available through the App Store, is built for design professionals with common keyboard shortcuts and familiar concepts like canvas, layers and inspector panel. Workflow is streamlined with the ability to drag and drop media files directly into your experiences and manage your own Judo files in Finder. Manage Creative Execution A Judo experience is interactive and can include text, images, video and buttons. An experience may be part of a screen, a single screen, or more typically multiple linked screens. Judo supports screen transitions, carousels, horizontal scrolling and modals. Clients can add custom fonts and define global colors and these are updates applied universally. Effortlessly Deploy Judo Cloud syncs your experiences with your iOS and ...

Server-driven UI (SDUI): Meet Zalandos AppCraft and AirBnB Lona

A short WTF: Joe Birch:  SERVER DRIVEN UI, PART 1: THE CONCEPT Zalando seems to follow the SDUI principle as well - defining a common design language and construct the screens on the backend while displaying them natively on the clients. They even go one step further; they implemented a mighty toolset to enable non-technical stakeholders to define their own native app screens Compass: Web tooling to create screens and bind data Beetroot: Backend service that combines the screen layout definition with the data Lapis/Golem: iOS/Android UI render engines Crazy cool! Good job, guys (when you do an open-source release?) To even move faster a Flutter based UI render engine implementation was great! See also AirBnB Lona SDUI approach Building a Visual Language Why Dropbox sunsetted its universal C++ mobile project and AirBnB its React Native implementation

Dark Theme (Dark Mode) in Android WebViews, WKWebViews and CSS

So your apps just implemented a shiny new dark theme and it’s looking šŸ‘Œ There are lots of benefits to having a dark theme in your application, and having it consistent throughout your application allows for a great user experience. But what happens when the the user runs into a WebView in your app? Support: if (WebViewFeature.isFeatureSupported(WebViewFeature.FORCE_DARK)) { ... } Set: WebSettingsCompat.setForceDark(webView.settings, WebSettingsCompat.FORCE_DARK_ON) Current setting: val forceDarkMode = WebSettingsCompat.getForceDark(webView.settings) Joe Birch Assuming your question is asking how to change the colors of the HTML content you are displaying in a WKWebView based on whether light or dark mode is in effect, there is nothing you do in your app's code. All changes need to be in the CSS being used by your HTML content. CSS dark mode via :root variables, explicit colors and @media query: :root {     color-scheme: light dark;      ...

Remote Debugging WebViews with Android 4.4 KitKat

Starting Android 4.4 (KitKat), you can use the DevTools to debug the contents of Android WebViews inside native Android applications. Debugging WebViews requires: An Android device or emulator running Android 4.4 or later, with USB debugging enabled as described in 2. Enable USB debugging on your device . Chrome 30 or later. Enhanced WebView debugging UI is available in Chrome 31 or later. An Android application with a WebView configured for debugging. Android Developer

PeekPop - Pre-iPhone 6S and 6S+

Peek and Pop Let your users preview all kinds of content and even act on it — without having to actually open it. Users can then press a little deeper to Pop into content in your app. Apple 3D Touch PeekPop Peek and Pop is a great new iOS feature introduced with iPhone 6S and 6S+ that allows you to easily preview content using 3D touch. Sadly, almost 80% of iOS users are on older devices. PeekPop is a Swift framework that brings backwards-compatibility to Peek and Pop. GitHub

Android with Kotlin, iOS with Swift, Kotlin Native, flutter.io, React Native, PWA, Xamarin, Hybrid - which way to go?

Currently there are tons of frameworks how to get your business model to the user... and in the app store Full Native Android with Kotlin, iOS with Swift Deepest integration Single way to make sure that you have no lock-in effect with a framework, and you are f**ed, when Apple or Google disallows the usage of a specific technology... Two teams required 2x code PWA (Progressive Web App) Write offline- and push-capable PWA with web-technologies only Some native features might require hybrid native development and bridging (like In-App purchases, AR, ...) In best case: One web team only for website and app Maybe some native specialists for special features Kotlin Native Develop a shared framework with or without UI using Kotlin Native Additional native code will most probably be required Big Android team, small iOS specialists flutter.io (React Native | Xamarin | ... ) One codebase (flutter: Dart, React Native: JavaScript, Xamarin: C#) Additional native code ...