Skip to main content

Carlos - flexible and powerful cache layers in your application

Carlos is a small set of classes, functions and convenience operators to realize custom, flexible and powerful cache layers in your application.
By default, Carlos ships with an in-memory cache, a disk cache and a simple network fetcher(disk cache and network fetcher are inspired by HanekeSwift).
With Carlos you can:
  • create levels and fetchers depending on your needs, either through classes or with simple closures
  • combine levels
  • transform the key each level will get, or the values each level will output (this means you're free to implement every level independing on how it will be used later on). Some common value transformers are already provided with Carlos
  • Apply post-processing steps to a cache level, for example sanitizing the output or resizing images
  • react to memory pressure events in your app
  • automatically populate upper levels when one of the lower levels fetches a value for a key, so the next time the first level will already have it cached
  • enable or disable specific levels of your composed cache depending on boolean conditions
  • easily pool requests so you don't have to care whether 5 requests with the same key have to be executed by an expensive cache level before even only 1 of them is done. Carlos can take care of that for you
  • setup multiple lanes for complex scenarios where, depending on certain keys or conditions, different caches should be used
  • Cap the number of concurrent requests a cache should handle
  • have a type-safe complex cache that won't even compile if the code doesn't satisfy the type requirements
WeltN24


By the way, there is Brandon Case talking about Carlos at the Commercial Users of Functional Programming (CUFP) September 2016 in Nara, Japan!

Composable Caching in Swift
Slides

iOSCon 2017


There are even new Carlos-inspired project coming up:
Shallows

Shallows is a generic abstraction layer over lightweight data storage and persistence. It provides a Storage type, instances of which can be easily transformed and composed with each other. It gives you an ability to create highly sophisticated, effective and reliable caching/persistence solutions.

Shallows is deeply inspired by Carlos and this amazing talk by Brandon Kase.

Shallows is a really small, component-based project, so if you need even more controllable solution – build one yourself! Our source code is there to help.

GitHub




Comments

Most Favorite Posts

Server-driven UI (SDUI): Meet Zalandos AppCraft and AirBnB Lona

A short WTF: Joe Birch:  SERVER DRIVEN UI, PART 1: THE CONCEPT Zalando seems to follow the SDUI principle as well - defining a common design language and construct the screens on the backend while displaying them natively on the clients. They even go one step further; they implemented a mighty toolset to enable non-technical stakeholders to define their own native app screens Compass: Web tooling to create screens and bind data Beetroot: Backend service that combines the screen layout definition with the data Lapis/Golem: iOS/Android UI render engines Crazy cool! Good job, guys (when you do an open-source release?) To even move faster a Flutter based UI render engine implementation was great! See also AirBnB Lona SDUI approach Building a Visual Language Why Dropbox sunsetted its universal C++ mobile project and AirBnB its React Native implementation

Xamarin and MvvmCross

Xamarin Create Native iOS, Android, Mac and Windows apps in C# Xamarin delivers high performance compiled code with full access to all the native APIs so you can create native apps with device-specific experiences. Anything you can do in Objective-C or Java, you can do in C# with Xamarin. Xamarin MvvmCross for Xamarin This project provides a cross-platform mvvm mobile development framework built on top of: Silverlight for WP7, WP8 Mono for Android (or Xamarin.Android) MonoTouch for iOS (or Xamarin.iOS) the WinRT XAML framework for Windows 8 Store apps. WPF Mono for Mac (or Xamarin.Mac) This project makes extensive use of Portable Class Libraries to provide maintainable cross platform C# native applications. GitHub
LazyPages is a highly customizable library that helps you to show a scrollable list of view controllers synchronized with an index. It is written in Swift 2.2 for iOS 8+. Like Scrollable Tabs in Android. GitHub

Judo App - Server Driven UI out of the box

Judo App Judo brings server-driven UI to your iOS and Android apps. Build user interfaces visually in a fraction of time and publish them instantly without submitting to the app store. Build Experiences - With No Code The Judo app for macOS, available through the App Store, is built for design professionals with common keyboard shortcuts and familiar concepts like canvas, layers and inspector panel. Workflow is streamlined with the ability to drag and drop media files directly into your experiences and manage your own Judo files in Finder. Manage Creative Execution A Judo experience is interactive and can include text, images, video and buttons. An experience may be part of a screen, a single screen, or more typically multiple linked screens. Judo supports screen transitions, carousels, horizontal scrolling and modals. Clients can add custom fonts and define global colors and these are updates applied universally. Effortlessly Deploy Judo Cloud syncs your experiences with your iOS and ...

iOS and Android Campaign Measurement for App installs

Android: Google Play Campaign Measurement Google Play Campaign Measurement is a feature of Google Mobile App Analytics that enables the attribution of native Android app installs to advertising campaigns and other marketing efforts in your Google Analytics app reports. Verifying that your Google Play Campaign Measurement implementatin is working properly before the application is submitted to Google Play ensures that campaign measurement data is as accurate as possible at the time of launch. This guide will illustrate one means of testing a Google Play Campaign Measurement implementation. Developers Google Mobile App Tracking iOS: Cookie Tracking / Browser Identification For iOS no such standard way exists. The main workarounds involve the setting of a cookie in the ad and then opening a WebView with the ad again after install - alternate identify the device by the informations the browser publishes (IP, accept-encoding, ...). There are some rumors Apple woul...